Alternatives+to+Violent+Video+Games

Alternative Non-Violent Video Games:
"Nonviolent Video Game" []
 * Though the market is predominantly filled with violent video games, there are a number of nonviolent video games that have been received exceptionally well. Below are examples of nonviolent video games from a number of genres that have been incredibly well received by the gaming community.
 * FPS: Portal
 * RPG: Harvest Moon, Animal Crossing
 * Puzzle: Marble Madness, Trauma Center, Tetris, Katamari, Lemmings, Myst
 * Sports: Mario Kart, NBA Live, FIFA, MLB, Tony Hawk's Pro Skater...Almost any sports game that isn't NFL Blitz.
 * Action: Super Mario, Kirby, Little Big Planet
 * Adventure: Dreamfall: The Longest Journey, Kings Quest
 * Trivia: Brain Age, Trivial Pursuit
 * An extensive list of non-violent video games that come recommended by avid gamers can be found at: []
 * Many non-violent alternatives to the incredibly popular violent games exist, however the list could use some additions. The main issue with creating a non-violent game is competitiveness and replay value; games like Counterstrike and Call of Duty have great replay value because of the online multiplayer, while retaining competitiveness in the same manner. The same cannot be said for games like Dreamfall: The Longest Journey, as once the story is finished, there is no multiplayer, and playing through the same story more than once gets boring (especially the long ones associated with [|online adventure games]). To alleviate this, game developers should look into creating a competitive environment in their games while keeping the violence to a minimum. This is easily achieved in sports games such as FIFA and Mario Kart, as both offer competitive multiplayer, however is not so easily achieved in action or first person shooter titles, as anything to do with shooting is most likely going to be violent.
 * A friend of Noah's has been developing a non-violent alternative (with some input from Noah) to the shmup (shoot-em-up) style of game made popular in Korea and Japan. While these games normally involve shooting down ships and mechs, this game offers the same skilled gameplay without the violence. The game is musically based, and involves dodging projectiles that are generated based on the beat of the song being played in the background. As of now, the game is incomplete; there is no collision detection, and the third level stops half way through. Despite lacking a collision detection system, it offers some fun (as long as you have an active enough imagination to pretend the collision detection is there), as well as a great challenge and replayability since some of the parts are damn near impossible. This game can be found at: []
 * Arguably the most critically acclaimed recent game on this list, Portal, will be playable at our presentation. The game received a score of 90/100 on Steam, 4.5/5 from GameSpy, and 8.2/10 from IGN.

Here are some more links to non-violent games online:
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